

I’m not convinced that AoE IV has the very best gameplay in the series, but I am convinced that it deftly balances challenge, accessibility, innovation and formula. The game can still be quite challenging, particularly on higher difficulties - but it’s worth noting that the lower difficulties are more inviting than ever for new (or younger) players. On the other hand, this also makes the game much more approachable, and makes the eight civilizations feel much more distinct from one another. AoE IV feels fairly straightforward and streamlined, with fewer types of units and technologies than AoE II. The big question, of course, is whether any of this plays significantly better than in the previous Age of Empires games. But even if you choose to build your empire through economic might, you’ll have to defend your borders, build up your resources and upgrade your technology as you advance from the Dark Age to the Imperial Age. In most game modes, you’ll need to build up an army to wage war against enemy soldiers and besiege their towns. In this medieval RTS, you’ll take control of a small group of villagers, eventually turning your small settlement into a thriving city. If you’ve played the first three games in the series, then you know exactly what you’re in for with Age of Empires IV.
